It's a dialogue option with conditions that triggers a script. Nothing more. Active perks: 0 … I will keep this thread updated as I go so if you are at all interested in this mod/patch, "don't change that dial!" And trainers have been altered as well. Sergius teaches Enchanting inside the College of Winterhold. Game Settings affecting Pickpocket: Base_chance_formula = ( ActorSkillBase + Player_skill ) × ActorSkillMult + ( TargetSkillBase + NPC_skill ) × TargetSkillMult - Detected 1. Was wondering if there is a way to simply make the coin disappear... Best would be to make the trainers dynamic, and not static. Dragonborn is an endgame questline, the whole place is set up to be explored then. No way. Address: 11910 Valley View Drive, Nokesville, VA 20181 Food Vendors 6. In real life not everyone with the skill to do something is also able to teach others effectively. But I guess this would need a sort of "reqtifier", but would be compatible with any other mod ... New comments cannot be posted and votes cannot be cast, More posts from the skyrimrequiem community. Aye, I mentioned them in the other thread but ran out of time to add here. Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. Running around Markarth for a little while got it into double digits and eventually to a point where it started working on bandits, though it was still very hit & miss. Skyrim? Besides it is very few skills you need a low-level trainer in, since getting to level-25 in most skills isn't problematic. THANK YOU ALL for the discussions and the debates! Sinmir or Amren can train 1H, 2H, HA, LA, Block, Marksman. Blacksmiths 3. Run Requiem.jar. OK, as was discussed in /u/kiskoller's thread The problem with trainers, it seems most agree that there is a lack of early-level trainers. Peu après la destruction de la pyramide en Antarctique, le vaisseau des Predators reprend le chemin de l'espace avec, à son bord, le corps du Predator ayant éliminé la reine Alien. Each major town should have an assortment of trainers for all skills up to 25 (and some up to 50). Add 1 patch. Speech - Some/most shopkeepers up to 25, Court Aides (& maybe the Khajiit Caravan leaders) up to 50? Each major town should have an assortment of trainers for all skills up to 25 (and some up to 50). Upon completion of a training session, the option to trade items with a follower can be selected to access their inventory and the player can then recover the amount spent on training.There are only seven trainers who are followers: 1. It was the only way I got my Enthraller off the ground. Getting from level-50 to level-75 in example heavy armour on the other hand is a very slow process so for this part training would be helpful. Talvas Fathryon (Master): Tel Mithryn (requires Dragonborn DLC) I plan on leaning toward the Khajiit caravans for most of these. Plus, it's usually more fun to earn it the levels through use... except for crafting that is... Crafting just sucks. Solution: Turn Sybille Stentor (Solitude court wizard) or the Riften Court wizard into adept/apprentice illusion trainer. What's so great is you get out of combat regeneration and can back stab again. That said, I completely agree with you & /u/UXLZ, lower level trainers should be all over the place. Option C; create custom classes for each NPC. And the orc stronghold one is self explanatory. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. It is called Immersive Speechcraft. You don't even need weapons: transmute muscles + punching him is enough. Common-level trainers can train your Skill up until level 50. You can use them to roleplay and to catch up with certain skills. I might add Restoration to the stack, since you only got a Vigilant and a priest (after the Gildergreen quest), but that would be the least important skill, after all the others you've mentioned. You will come across the problem mod at some point. Page 1 of 3 - Creating the Best Requiem Experience - posted in Skyrim Mod Talk: Im getting back into Skyrim, and created this lost of mods for my next play through. I have tons of mods with Requiem. There are a variety of different containers in Skyrim, most of which initially hold loot appropriate to the container's style and location.Some containers may contain valuable treasure or gold, while others may only contain food or non-valuable clutter. Any Jarl's aid to 50+ for that matter. My dunmer thief cried a lot. I don't plan (right now) to touch training above skill 50. IF I go the route of 1 NPC being able to train more than 1 skill (let's call it Option A), I may make just 3 classes, not dozens and dozens; 1 for each archetype; Warrior, Rogue, Mage and have them be able to train all the skills in that archetype. A requiem pack would be extremely popular for many people as it would provide a great looking and stable platform from which to play Requiemified Skyrim. Detected= 25 (this malus applies when the pickpocketer has been detected by the pickpocketee). = Installation = Copy the .esp file that you want to use to your /Data folder. What level can they train you to? The only skills that I think need more trainers are these: Alteration - only non-fraction trainer in Kynesgrove (wtf?? The free levels are too easy. So if anyone out there would be keen to share their ideas to help create a stable build in the STEP format it would give a huge boost to this already popular mod and create a hugely better skyrim. Thanks much. Sadly the compat patch has been taken down by the author... Can't say I really disagree with anything you said except: In Requiem, trainers, especially at low levels, are paramount. But you are completely missing my point here. If you are sneaking when you approach a person, you will be given the option of viewing the person's inventory. Or find the missing master. General Goods Merchants 7. You can get sort of this with a Speechcraft mod I've used in the past. Free training can be exploited if a follower is also a trainer. I wouldn't say that all of these people would be both willing and able to train, and have the significant time required to do so, even at a small level. Jewelery Merchants 8. Aldis trains soldiers, feels weird that there are no actual trainers for the armies. Simply viewing an inventory is not considered to be a crime. Amren. I'd hit him but he'd swing and oneshot me. The list of trainers in the Official Game Guide incorrectly identifies several people as trainers: … Blacksmithing - pretty much any Blacksmith. This list of mods is compatible with one another except when noted. ...dependent on NPC disposition. Followers will match the current Character Level of the Dragonborn up to a certain level cap which varies from follower to follower. Been playing for years. Pick up Blur (it's one of the cheaper spells) and keep it up while in town. Anyway, I'm doing this just because I think I can and there seems to be a desire for it. However, due to the leveled nature and how easy it is to level a skill, they did not play a big role. Spell List Perk Trees Unique Items Requiem is a mod for Skyrim that you can find here. Agreed, leveling Illusion is impossible starting out, unless you power-game. To turn off the vanilla skill leveling system you'll need to use another mod (see installation section below). After that enraging orb can help you out, and you can level organically. I am well aware of every trick, know how to level the skill up with powergaming. Beggars may fill in some gaps as Skyrim has already established that precedent. Even though I personally don't use trainers, I can agree that there needs to be more of them. I personally have little interest in trainers so I'm really trying to listen to what YOU want and YOU are in fact shaping this tiny little project. I completely agree. Unlike other enchantments, it doesn't increase the magicka regeneration based on the base regeneration rate, it increases the overall (natural) rate. Requiem definitely fixes that. Hehe, I don't use them either :-P I seldom have the 'spare' coin to dish out. I had like 5 illusionists in the past, couple of them DiD and maxed out 2 of them. Lockpicking? The chart below shows the locations of all Trainers in Skyrim. After every patch you run Skyproc Patcher. Windhelm already has a ton of trainers, putting one in a Stormcloak-allied place would be nice though, to balance things out. The only exceptions here is restoration and illusion, since neither of the level-zero-spells is really useful to get you to level-25. You can also confirm in the console that the "Trainer's Rates" effect is not active during training sessions (using HasMagicEffect command). Solution: Turn Captain Aldis (Solitude) and someone in Riften or Markarth into adept HA trainer. Animate Lockpick: The caster infuses simple inanimate lockpicks with life, making them able to pick locks almost by themselves. I can see them being good at training speech and possibly illusion. Skyrim UI Overview. Phinis Gestor (Expert): College of Winterhold 3. Second; to keep immersion and RP advocates (like myself) happy, I plan on limiting new trainers to NPCs of a more mercantile or mercenary or charitable nature. Featherfalling: The caster's feet become surrounded by a telekinetic field that negates all fa… The ability to train is determined by a class, and an NPC can have only 1 class. Press J to jump to the feed. Bards in inns might be another good source for rogue skills. However the ring adds 2 more points onto the natural regeneration rate, making the 3% regeneration 5%. A simple test confirms that the 10% bonus is granted when purchasing training. Finally, the SkyUI mod by schlangster upgrades the menus to make their … This seems like a relatively easy fix and plan to put it out there, BUT, I'd like your advice/guidance so feel free to throw out your ideas &/or concerns. This means that at any given level, you may only train any combination of skills five times. And most of us struggle in Requiem for the first time. I do agree that there should be an accessible trainer for every skill, even if they are a little remote. Basically, I don't really see why there should be a trainer for each skill in every town, but I do agry that some extra trainers would really be a nice addon. Cracked open T5E to see just how it would be done and my fear has manifested. So, having a skill that has no accessible trainers is an issue here. Base_chance= 15 + Player_skill - ( NPC_skill / 4 ) 2. I think we only need a handful of more trainers, for the schools you've mentioned. New comments cannot be posted and votes cannot be cast, More posts from the skyrimrequiem community. Isran, I belive is also a HA trainer(dawnguard though) Clear karthwasten to get blood-kin, as the sellswords are weak(can also make them leave with speech), then talk to orc there. Make people have to go out of their way to get master guys, sure, but novice-tier people should be everywhere. Not everyone is ready to enroll the college at level 1. First; from the below posts, my personal experiene and my time on this forum in general, I'm thinking it may be best to add just a few trainers (maybe 3 per skill) sprinkled across Skyrim for those few skills that are unusually tough to get off the ground and (for you DiD'ers) skills that are harder to level safely so that you can maximize surviving the early levels and maybe minimize the amount of cheesy grinding needed. Do something is also able to train speech up to 50 in the game outside thieves! Leveling illusion is one of the Jarl should be able to do something is also a.. Speech and possibly illusion get sort of this with a Speechcraft mod I 've never finished Skyrim I... With certain skills NPC can have only 1 class earn it the levels through use... except for that! Earn it the levels through use... except for crafting that is... crafting just sucks only train any of... Making them able to pick locks almost by themselves ( & maybe engine... 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